July 7th, 2013


PacRim, way back when

It felt a bit churlish, at one point, to criticise Pacific Rim - after all, I drove everyone I know demented over the last few months before it came out about how it was going to the Best. Film. Ever. And it was, kind of. For a little while.

I magically managed to get tickets for a preview (with about twelve hours' notice) and despite the best efforts of the entire London transport system to make it impossible to get there... hot damn, we made it. And then the 3D projection was messed up and we ended up having to restart after the first five minutes to watch it again, unblurry.

... which wasn't all that bad, because the first five minutes were pretty freaking incredible. And the 3D works, which is very rarely the case - the Golden Gate bridge destruction, particularly, with giant kaiju claws and all the cars tipping toward the screen, and with careful additions of ash/snow later on... I could just watch those bits on a loop. At that point, I was still psyched to see it again in Imax on the release day. it works brilliantly.

And it all works brilliantly, any time there's a giant robot and an even more giant monster on screen.  This is a film all about high concept, absolutely saturated with ideas and building a world in which they would all be possible;  the epitome of it could be cool to do this... That all said cool stuff is fantastically executed as well is just a huge, huge bonus. It's beautiful.  It's so utterly gorgeous, and cleverly done; visually it's kind of game-changing in the way that Avatar was, but with giant freaking robots.

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